> For the complete documentation index, see [llms.txt](https://docs.farcana.com/farcana-wiki-2.0/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.farcana.com/farcana-wiki-2.0/game/gameplay/gunplay.md).

# Gunplay

### Gunplay combines shooting capabilities, weapon quality, visual and auditory feedback, and the unique limitations of each firearm.

<figure><img src="/files/MdBo4CJYBwFy7sPtXSqw" alt=""><figcaption></figcaption></figure>

### Gunplay Design Principles

**Accuracy in 3rd Person:** We've resolved typical 3rd-person camera accuracy issues using analytical algorithms, making it feel as precise as 1st-person shooting.

**Ease of Weapon Handling:** To cater to a wide audience of casual players, we deliberately avoided incorporating complex weapon behavior patterns.

**Dual Fire Modes:** Each weapon features two firing modes, allowing for dynamic weapon and skill combinations.
