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  1. GAME
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Gunplay

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Last updated 1 year ago

Gunplay combines shooting capabilities, weapon quality, visual and auditory feedback, and the unique limitations of each firearm.

Gunplay Design Principles

Accuracy in 3rd Person: We've resolved typical 3rd-person camera accuracy issues using analytical algorithms, making it feel as precise as 1st-person shooting.

Ease of Weapon Handling: To cater to a wide audience of casual players, we deliberately avoided incorporating complex weapon behavior patterns

Dual Fire Modes: Each weapon features two firing modes, allowing for dynamic weapon and skill combinations.