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      • In-Game Economy Overview
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  1. ECONOMY
  2. In-game economy

In-Game Economy Overview

Farcana uses the free-to-play (F2P) model. Hence, the game is available to all players without restrictions, allowing for meaningful rewards and personalized content. The game incorporates elements from session games, including regular short-term seasons, unique content, and valuable prizes.

Traditional Session Game Elements

  • Regular short-term seasons lasting 2-3 months, featuring unique content and valuable prizes.

  • A diverse array of collectible game assets, including themed characters, weapon skins, animations, and elements for player customization.

  • Periodic in-game events to sustain player interest.

Web3 Integration:

  • Integration of Web3 gaming into the classical framework, allowing players to own acquired assets as NFTs.

  • A crafting system that turns meta into gameplay based on the joy of collecting and creating.

Multiple Participation Scenarios

Players can engage with the game through various means, including:

  • F2P model: Encourages sustainable in-game purchases and sets new industry standards for immersive gameplay.

  • In-game mechanics: Features a crafting system that turns meta into gameplay based on the joy of collecting and creating.

  • Vibrant community: Allows league holders to monetize their engagement.

  • Real-world earnings: Players can convert in-game time into real-world earnings via transparent tournaments and prize pools.

  • NFT economy: Allows value creation and is accessible even to non-players.

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Last updated 1 year ago